PLACEHOLDER

Deadlock Patch Notes -

General balance update focusing on hero adjustments and game mechanics

Heroes

Haze

Haze

+Bullet Dance bonus bullet damage increased from +2 to +5
Paradox

Paradox

-Time Wall Time Stop duration reduced from 0.7s to 0.6s
-Time Wall duration reduced from 7s to 6s
Vindicta

Vindicta

-Assassinate damage reduced by 5%
Yamato

Yamato

-Shadow Transformation Bullet and Spirit resist reduced from 50% to 45%
-Shadow Transformation duration reduced from 5.5s to 5s
-Shadow Transformation heal reduced from 25% to 20%

Miscellaneous

Game Mechanics

Troopers now do 20% more damage to each other
Soul Sharing ratios post-lane reduced from 100/75/50/35/28/22% to 100/70/45/33/25/20% (for 1/2/3/4/5/6 players)
First Urn is now always neutral regardless of NW lead
Guardian resistance changed from -35% at 8 minutes to -50% at 10 minutes
Heavy Melee canceling can no longer be done with some abilities (only items atm)
Team vs Team NW comeback formula toned down